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Tag: Stacks

New Junk Loot Spawn Locations

by credits on Mar.13, 2010, under Swg Credits

Since the RE Junk Loot Insta-Respawn nerf, I was just wondering if anyone had some locations which were still viable for farming junk loot. I have used the Slum Thieves outside of Espa which have about a 10-20 sec spawn timer, but it is still just not the same. Are there any other good locations which could be done either AFK or ATK to produce large stacks of loot in a reasonable amount of time? Any information would be helpful and feel free to PM me if you are not comfortable posting. Best wishes and have a good one! Also I am a full member so if there is a topic on this already in one of the other sections, a link would be super handy!
Yes we all want to loot, but if you are monopolizing a legacy spawn (Mos Espa Thieves for example) you are violating the rules and hindering lower level toons.

Now if you are sitting on one spawn of 4 NPCs and not affecting the other spawns of which there are 5-6 total. Then you should not be bothered by a GM.

I have talked to a number in excess of 7-8 different GMs of various levels and they all pretty much say the same thing, that you can not own the entire spawn and there for hinder other players. I have the tickets and the chat logs saying this very same thing as I have been reported by others only to just get asked to move or told as I stated above. In order to get perma-banned you have to do somethign really stupid. I have been farming that area on my server for nearly 7 months and the worst I got was moved to a different location while AFK.

Also having the AFK tag over your toon is a billboard for getting flagged for a ticket. I report anyone I see monopolizing the spawns and have talked to a number of GMs when approached in game. If you are goin gto AFK in that location don’t use “blink” or similar macros they are obvious, spamming chat is just stupid as well that is advertising you are AFK. If someone comments to me about not responding I fire back with there is nothing in the rules that says I have to respond to a tell/GM and in that, they can’t say a word.

I use:
/mood obnoxious;
/pause 1200;
/macro afk;

Thus never go AFK.

Since the insta spawns are no good, now GMs are much more likely to respond to locations like Mos Espa and probably quick in response time.

You can farm you just have to be smart about it. If you don’t, you reap what you sew.

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Faster way to grind to Chronicle Master?

by credits on Mar.13, 2010, under Uncategorized

Buy or grind large stacks of fragments and run the macro posted in the macros section here to convert the fragments into relics and automatically add them to your chronicle builder. Then begin creating holos after you get a dancer buff for increased exp. You can put the holos on the bazaar that you create or give them to an 2nd account if you have one to run, but you won’t get xp if you use an alt on the same account to run the holos.
It took me about 2 days and 9K of fragments to grind to master. And I just deleted the holos after i created them.
Go to the rogue corsec POI on correlia ( I believe ) or another one on naboo ( I totally forgot the name. I am sure you can find it on the web or the SWG forums) and just grind there afk for about a night or so, use my delete script here on the forums to get rid of anything besides chronicle relics.

Be sure to just make each quest of three tasks. Thats the most effiecient XP.

Then just add them all to your stack make your quest in the chronicler builder once, run a macro to open the chronicler window
Code:
Name: ChronGrind

/chronicleQuestBuilder
/pause 3.2
/m ChronGrind

And put an autoclicker on the create button.
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Guide to Making Stuff

by credits on Jan.20, 2010, under Uncategorized

(a) A longstanding bug is sometimes your input hopper will appear empty after you have put items into it. Loging out and reloging will correct this.
(b) Sometimes when you enter a room with a private crafting station, the tool will not properly “sense” the station’s existance. Before you begin crafting, hold the “Start Crafting” radial for a few seconds and look for the “Input Hopper” option to appear before you begin. If it doesn’t, leave the room or structure for a moment and come back.
VII: Factories

Factories allow you to create multiple objects repeatedly and quickly. To use a factory, you first have to create a Manufacturing Schematic at a crafting station. Once you have done this, you go to your factory and select “Options”-> “Access Schematic Slot”. Next, you load the factories input hopper with components identical to the ones you used in the schematic and select “Start” on the factory. It will then continue to make an item every minute or so until the resources in the input hopper are depleted, or the charges on the manufacturing schematic have run out.

Items made in a factory appear in the input hopper as “Factory Crates”. These are pop-only stacks of items. That is, once you take an item off the “stack” it cannot be put back. To get an item out of the crate, double click on it.

Notes:

(a) When retrieving items from your output hopper, notice the default action is “Pick Up”. You can just double click on them, saving you the tedium of dragging to your inventory.
(b) Factory hoppers, like crafting stations, will occasionally appear falsely empty. Re-logging will correct this. (See ‘e’)
(c) Some items (Structural Modules and Wall Units that I know of) won’t appear in crates right now, but as identical items in the output hopper.
(d) EXPERIMENT. Don’t accept a poor experimentation round when creating a manufacturing schematic. Remember you are making a lot of these, so wasting resources for a few items to get a good result is better than generating 100 low-quality items.
(e) There are several bugs where you will not be able to see the contents of your hoppers. The most common can be worked around by opening the input hopper and depositing an item in it while the output hopper window is open. If this does not work, log out completely and wait a minute or so and reconnect.

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