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SWG Galactic Civil War 2 – Space Update

by credits4swg on Jun.26, 2011, under Swg Credits

We all know that space has needed some help in SWG for a while. It’s still reayyl awesome but it needs more. It looks like they’re working on it, and it looks good.

In addition to new GCW scenarios in space, they are also introducing the ACE Pilot System where you can battle against some of the best pilots from classic Star Wars™ lore. How would you fare against Wedge Antilles or other famous Star Wars characters? Find out in the GCW2 Space Update coming soon to a galaxy near you! I cant wait!!

Being able to fly against Wedge or maybe even Anakin, what a hoot that would be. He was supposed to be one of the best!! I’m interested to see these new scenarios they have lined up for us and there better be more than 1 for each faction.

Mark SWG Guru

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Find out in the GCW2 Space Update coming soon to a galaxy near you!

by credits4swg on Jun.03, 2011, under SWG GUIDE

Welcome back everyone! It’s great seeing you in the game and on the forums again. As part of our “Make Good” program, every active SWG account is receiving a Boba Fett Slave ITM miniature ship model with our thanks. We are also running the Bonus Everything Weekend from now until the Tuesday after Memorial Day!

The team has been working hard on the next game update, Bounty Hunting in Space, which is scheduled to go live this week. With this update, we have added a new domestics product called “Synthetic Bait” to make fishing a little easier for all those anglers out there (and we made the odds better too). Oh, the fish are already jumping out of the lakes in anticipation!

And, we are making great progress on the Galactic Civil War 2 – Space Update. In addition to new GCW scenarios in space, we will also be introducing the ACE Pilot System where you can battle against some of the best pilots from classic Star Wars™ lore. How would you fare against Wedge Antilles or other famous Star Wars characters? Find out in the GCW2 Space Update coming soon to a galaxy near you!

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GCW Memories

by credits4swg on Mar.25, 2010, under swg characters, SWG Credit Farming Guide, Swg Credits

I was never that much into the Galactic Civil War, primarily because I don’t care for PvP. The GCW update is on the Test Servers now, and the initial response has been good. I do have memories of the old pre-CU GCW.

I remember landing at a player city shuttle and not seeing the Faction Scanners right at the landing. You would get flagged and blown up from the Mine Field as soon as you stepped off the Shuttle platform. At the time I was annoyed at the inconvenience of having to clone before continuing what I was doing, but now it is a fond memory.

I also have an old crate on Anti-Vehicle Mines still. I doubt they will be usefull again, maybe there is Museum on Flurry that would take them

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Free Month of SWG for Former Players

by credits4swg on Mar.25, 2010, under swg characters, SWG Credit Farming Guide, Swg Credits

One free month for returning players is a great idea, imo. Bringing them back for the revamped Galactic Civil War may be great incentive for former players to resub. The following is from HeartlessGamer.com:

Return to the Galaxy for FREE
Any player that has previously subscribed to Star Wars Galaxies will be able to play the game free of charge between February 1st and March 1st.

No, this is not out of the kindness of SOE’s heart. Its an offer to promote their upcoming Galactic Civil War expansion: Forces Under Siege. This would be the expansion where SOE finally realizes that there is a galactic civil war occurring during the Star Wars classic time line.

Any old-school player (that means pre-NGE) will probably remember little to nothing about the galactic civil war from the original game, because there wasn’t one. Sure, Rebels and Imperial scum could chase each other around and spam knockdowns, but it was for no gain to either faction. It was nothing more than a constant gankfest at each of the spaceports. It sucked. No, it really, really sucked.

However, the new expansion approach to the GCW isn’t going to tempt me back into the game. I only mention it because its a free month of play for a MMOG, a Star Wars MMOG no less.

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Producer Note: February 5th, 2010

by credits4swg on Mar.25, 2010, under swg characters, SWG Credit Farming Guide, Swg Credits, SWG News

Since GU15 went live last week, the team has continued to work on the update and incorporate your feedback. We added a “GCW Personal Contribution” radial menu option to the war terminal to help players see how they are contributing to the GCW. We polished and tweaked the city invasions to make them more enjoyable and challenging. We put in a tutorial interface that can be used at any time to get a waypoint or as a help reference (“/gcwSkirmishCityHelp”). And for the next hot fix, we’ve made all the GCW Battle Worn Armor destructible. I actually had to pull the team off the GCW enhancements and get them going on GU16 and EFOL. They are all really excited about this update and want to make sure it’s in the best shape possible for you to enjoy. Don’t worry though; they will be back on GCW later this year. For GCW part 2, we are planning to refine and expand the systems introduced in this first update and turn our focus to space and player cities.

It’s really fun to watch players compete for region and planet control. Congratulations to the Rebels for just edging out the Imperials in the Galaxy Wide GCW score (Rebel 52% vs. Imperial 48%). Imperials need to step it up some to grab hold of the galaxy again. Good luck to you all.

Want to know how the Galaxy Wide score is calculated? Log into DevH and find out.

Also on the war front, MMORPG posted an interview with me covering this update. Be sure and check it out

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Current Pilot Update

by credits4swg on Mar.25, 2010, under swg characters, SWG Credit Farming Guide, Swg Credits, SWG GUIDE

Hjal dropped a brief post about what’s going on in the Pilot world, find the full thread here.

Just a quick update as I’ve been silent the last couple of day… disclaimer, since I’m still working on the things mentioned things can and probably will changeJ:

- Nym’s should now be repeatable. It took a little longer since the code didn’t really support what I wanted it to do so I had to rewrite the way the quest works (none of this should be visible when playing the game). This will mean that if you have any of the old scrolls lying around, they probably wont work after the update, but with the low respawn time this shouldn’t be too much of an issue.

- Lord Cyssc should now be repeatable. If you’ve completed the quest and gotten the badge you can now talk to Gursan Bryes again and he will give you a slightly different version of the quest. (Same ships, same functionality, the target is now just a ‘Blackscale Leader’. The quest will give out one of four different ships guns: the Vengeance Ion Cannon, Ionic Pulse Cannon, Trando Repeater or the Heavy Ionic Pulse Cannon.

- The new duty missions should now be avilable at space stations. Currently they are split up based on the tier of the duty mission:

Tatooine, Corellia and Naboo will offer tier 1 and 2 missions.

Lok and Yavin4 will offer tier 3 missions.

Dantooine, Endor and Dathomir will offer their 4 and 5.

Currently the factional tier 5 missions will take you to Kessel. I placed the factional missions there since I’m not sure what the effect would be in terms of planet scores and the upcoming GCW updated part 2.

The vendor that will accept the tokens granted by the duty missions is working though I need to get him placed somewhere. And the poor guy needs a name, he’s currently ‘An unknown creature’… any suggestions?

- I currently got a proto type system for getting to and from Kessel and Deep Space running on my machine. This should help even things out for the different factions when it comes to getting back into the fight. I’ll get into more details once I’ve made sure that my prototype won’t blow up in my face

- I’m currently looking into engine speeds. I got the schematic for a new elite engine and I’m researching the pre and post nerf speeds on Tier 6 and 10 engines. Though so far I can say that I won’t return them directly to their un-nerfed speeds (I’m not sure a level 10 engine with a raw 142 TS would be a good idea ).

I’m going to head off again, but hopefully this will at least give everyone an idea of what going on.

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Nuetral Enemy of the Empire?

by credits4swg on Mar.25, 2010, under swg characters, SWG Credit Farming Guide, Swg Credits

Recently I took my Nuetral Trader to checkout the new faction stuff in Dearic. I agreed to some crafting thing, but never got the chance to craft stuff. Today I wanted to checkout the Ewok Love thing, and noticed the Kaadara Storm Troopers were red (enemy) dots on Radar.

I checked my Faction/GCW tab in Character screen.

I was killed in Kaadara, I assume because I was temporarily flagged as a Rebel Sympathizer.

This is strange thing to deal with on my Nuetral Tailor, so I cloned in Theed to get rid of the faction flag.

After cloning the Storm Troopers in Theed were still red dots that would attack me onsite. WTF.

Maybe I have to go back to Dearic and talk to the Rebel Recruiter guy again? Tell him I want to resign from the faction I AM NOT A MEMBER OF???

Grrrrrrrr Dead in Theed

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SWG Galactic Civil War and Player City Statistics

by credits4swg on Mar.25, 2010, under SWG Credit Farming Guide, Swg Credits, SWG GUIDE

Found an interesting SWG article with statistical charts. Full Stratics MMONews Post with 5 more charts is here.

SWG Galactic Civil War and Player City Statistics – 15th of February 2010

Among SWG communities, there are regular heated discussions occurring every day regarding combat profession balance, GCW participation levels and server populations.

To aid these discussions, I put together some graphs and charts using stats available from the Galactic Civil War: Officer’s Salute! which shows statistics of all characters in SWG that are ranked higher than Lieutenant rank in the Galactic Civil War. This small sub-section of the SWG playerbase tends to be PvP players, although Pilots and PvE players are also able to appear on these statistics.

I also take statistics from the official Star Wars Galaxies – Player Cities page. With these stats I was able to calculate the Minimum number of characters declaring residence in servers cities to support current city rankings. This is put together based on Rank 2 cities requiring 10 characters declaring residence, Rank 3 = 15, Rank 4 = 30 and Rank 5 = 40. I then add up the total and create a chart on these numbers.

I’d like to stress that as these statistics are drawn from the limited information that SoE makes public about the game, they can only be used to identify specific trends. They do not give any accurate data on subscriber numbers or subscriber retention.

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Creative ways with 4 accounts to get considerable GCW

by credits on Mar.13, 2010, under Swg Credits

Reading an old guide about doing faction missiong from terminals. And it got me thinking, because im about to do a similar thing but with creatures. I need to get some hide. Go out with what ever toons u want gcw on, and bring your other toons along. Have them running an afk assist macro for extra dps. Then just run between two of the missions all your toons got, and the npcs will hopefully respawn by the time you switch mission spawn locations. Eventually i think they will stop respawning this way, and you can blow up the tiny lil base for like 22 gcw points. Other than that i heard you can get around 2-3k gcw an hour in deep space. I also was reading that you can grind an ent up, or if you already have a lvl 90 that you want to make the opposite faciton you can do that. Go to a static base and go overt/SF and just have them run in and kill each other. You can do this about 10 times for each character per day. I would have both characters farm gcw off each other, because the higher rank that one of ur toons is, the more gcw the other toon will get for the kill. Plus the static bases give some not so bad gcw for very little effort.

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