Tag: Commando
Farm Credits
by credits on Nov.05, 2009, under SWG Credit Farming Guide
As a Commando you can deal out amazing amounts of Area of Effect (AoE) damage and Damage over Time (DoT) effects, all of which can be done from range (of course). In addition to your special skills, you can also use flamethrowers and rocket launchers for absurd amounts of damage. The Commando seems to be built for farming, and of course leveling everything in sight. I would suggest equipping a flame thrower rather than a rocket launcher, and I will point out some details as to why below (acid launchers are great alternatives too).
1) One of the major benefits to farming with a Commando is being able to use an amazing array of different attacks and weapons. You can lay mines, throw grenades, and use a flamethrower simultaneously, landing massive DoT and AoE damages as well as spraying ridiculous amounts of flame in all directions (or acid). It is important to put as many Expertise points into all skill lines that will assist you in doing greater immediate impact damage, DoT and AoE damage, and enhance your Precision attribute.
2) The best areas to farm credits post-Chapter 5 are where there are MANY DOZENS of level 5-30 enemies that are non-Elites. Meaning, their health will be low enough, and armor, to allow a single attack to kill the entire group. An interesting thing to note is that there is not a huge difference in the number of credits “randomly looted” from a bunch of level 5′s as there are from a bunch of level 30′s. I’ve noticed an average of about 160 credits on each level 1-5 corpse, and about 220 credits from level 20-30′s. This means that if you can find a consistent, quick-spawning area of level 1-15′s you will have the best chance at killing them all, looting them all, and then rinsing and repeating faster than possibly having to make a second or third attack on level 20-30′s. And this is all about time-efficiency and not fun. Though the fun comes in seeing how many credits you will loot in a short amount of time.
3) I would recommend heading to Mos Eisley, Tatooine and venturing outside the city a few hundred meters to the West. You should see mass spawns of Swoop Gang members and generally a bunch of ‘red agro’ enemies between levels 1-10 (max). You can also head right outside the city walls (to the South I think) where you will find mass-mobs of level 1-5 ‘red agro’ spawns. Either of these groups will do. One of the reasons I recommend Mos Eisley is that it is A) setup as the ‘starter town’ and thus has many low level enemies and B) Since it is a ‘starter town’ has mass-spawns to provide for the many dozens-or-hundreds of new players needing xp early in the game. Take advantage of this fact, as rarely anywhere else in the game will you find so many low level spawns with such fast respawn timers that are purely ‘humanoids’ (thus giving you credits rather than ‘organs and meat’). It is important to note that you should avoid killing and looting many animals/creatures for farming credits because the credits will be non-existent or sparse at best, and you will fill up your inventory with worthless meats and organs.
4) Once you have located one of these low-level ‘humanoid’ spawns, simply start “going to town” on the same area with your flamethrower or acid launcher, promptly followed by immediate grenades and AoE attacks, as well as any other attacks you might have on-hand with your Commando. For nearly all of these Mos Eisley-centric spawns you will notice that, typically, a single grenade attack will wipe out the entire bunch. I would recommend also just running in circle around huge mobs and spraying your flamethrower, which should burn all of them to death within seconds.
4a) An Important Note:
For the most effective use of your Commando, run through any mass-spawn mob and agro them all with your Flamethrower to get them running after you. Then start running in wide arcing circles until you have a lengthy train behind you of enemies. Then, stop arcing your run, and run straight backwards, looking at the enemies as they straighten out in a line right behind you. Then, with the right timing, you can wipe out the entire bunch with a single potent mine or grenade, or even just spray the whole bunch with your flamethrower. It doesn’t matter how many enemies there are in front of you (even many hundreds), a single attack by grenade, mine or flamethrower will drop every single one of them instantly. This is a fun alternative way to kill groups while having a bit more fun, and using less Stamina.
4b) Another Important Note:
You can also try running in just a huge circle, spraying your Flamethrower at the center of a mob, and ’rounding’ up all the enemies in a central group while running in circles flaming them to death. This is called the “Lasso Technique” by some Commandos.
5) Have a loot macro set up to automatically loot the corpses faster (see the forums for a number of posts that have details on the loot macro command lines and how to set one up). I will also post a new guide on how to set up a loot macro very soon. Once your loot macro is set to run (and preferably cycling every 1 second) you should be able to run over every corpse very fast and it will loot everything on them without you having to open any loot windows. I would also recommend have three loot macros set up, all of them identical (named differently though: like macro1, macro2, and macro3). Then activate all of them within milliseconds of each other and watch as three (or more) loot macros cycle every tenth of a second.
6) Simply rinse and repeat.
Outside of Mos Eisley I usually average about 5,000-10,000 credits per minute at a leisurely pace, sometimes upwards of 15,000 or more a minute if I’m actually paying attention and trying. This means that you should be able to average between 500,000-750,000 credits an hour, at a moderate pace. I typically perform this type a farming an hour each day I play while ‘hanging out’ on an IRC chat server with some Guildies (Ventrilo) to pass the time. A few of my Guild members do this very same method of credit farming for 2-3 hours a few days a week and net over 20 million credits a week.
From time to time you may notice lower credit amounts being looted, and may drop to 200,000-300,000 credits an hour. That’s all part of ‘farming’, where some days the server drops more, sometimes less. I usually average about 5 million credits a week extra at a leisurely pace, and that’s what this method is geared towards. Enjoy!
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SWG
by credits on Nov.05, 2009, under SWG Credit Farming Guide
first of all: there are two types of factional bases – PvE (Combatant-) and PvP (S.F.-) bases.
You can’t enter a PvE-Base until you are combatant and a PvP-base until you switched to Special Forces (S.F.)
To destroy a base it needs to be vulnerable. PvE-bases are alway vulnerable (all terminals for initiating the self destruct countdown are visible). PvP-bases are vulnerable within a 3 (4?) hour time window every 48 hours. The first vuln time of a PvP base is 4 hours after the base was placed.
How to blow up a opposing factional base (same procedure for both, PvP *and* PvE-bases) :
first step: clear the base from all spawning NPCs. It’s easier to slice the terms if you’re not interrupted by attacking NPCs
second: Slice the terminals in this order.
* Jam the Uplink Terminal
Profession: Bounty Hunter
you’ll get a simple “Guess the number” game for a “Bandwith” and a “Channel”. It’s a number between 1 and 10 both times.
* Slice the Security Terminal
Profession: Smuggler
simple one: just click on the terminal
* Override Terminal
Profession: Medic
it’s in my opinion the hardest one to slice. You have to find corresponding DNA-Pairs. A and T are one, C and G are the other pair.
You get a Sequence you have to match and a list of single letters.
Let’s say you get a sequence ACGCCGAT (not sure if there are 8 letters in a sequence), you have to match the first A of the sequenc with an T in the list of single letters. And so on.
Each time you use a letter in a match, it will be replaced with a two-letter pair. This pair cannot be used in matching sequences.
You can either search for the matching letters – or try to solve it by simple random clicking…
Override Terminals can be sliced by more than one medic at a time – as soon as one medic finished slicing it, all other medics will get a system message and their slicing attempt will be stopped.
* Power Regulator
Profession: Commando
I never played a commando – so i can only tell what I heared from others:
You get a line of 8 switches. You have to switch them so they are either all off or all on. You switch them by clicking them – but if you switch one it’s possible that some others switch too. Random clicking might solve this mini game
* HQ Terminal
Profession: Officer
Simple one: Again just click the terminal to initiate the 10 minutes countdown to detonation.
Countdown in PvE-Bases can’t be stopped. PvP-base countdowns might be stopped from any S.F. player at the HQ-Terminal. (Not sure about this).
After 10 minutes the base will explode and all opposing faction players in range will be awarded GCW points.
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