SWG Credits,Star Wars Galaxies Credits,Cheap SWG Credits

Tag: Bounty Hunter

SWG Interface Tips

by credits4swg on Nov.23, 2009, under SWG Credit Farming Guide, Swg Credits

Mastering the SWG interface is key to easy gaming (and easy farming of credits? Hehe.) Seasoned SWG veterans know all of the best ways to get the most out of the game interface — do you?

If not, don’t despair — SOE has released a slew of tips for using the SWG interface. Here are some:

Did you know that you can use cut, copy, and paste in game? Kravis tells us how! Press “O” for the Options window, press Keymap, click the All tab, and find the Chat Edit Cut, Chat Edit Copy and Chat Edit Paste commands and assign them a key.

Drashk Dza’lya of TCPrime shares a trick for quickly retrieving items. Items stored in a droid can be instantly retrieved from the toolbar. To do this, drag the item to your toolbar, as normal, so that you can use it. Now, call out any droid that you own that has an Item Storage Module installed. Drag and drop the item over to the droid. You don’t have to open up the droid Item Storage.

When seeking to send the same message to multiple people, start the message as you usually would, but then include a comma (no space) between the names you wish to send it to.

Read the rest here.

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Jul
26 Chapter 6.8: Masters of the Wild Updates
Posted (Da Gamer) in News on July-26-2007

Later this day, all U.S. and European galaxies will be taken down for server maintenance and a live update. Some of the enhancements to be applied which will make the game more fun (and easy to earn credits :P ):

Missions from combat and bounty hunter terminals are now capped at level 90.
Most over-land world spawn mobs are now capped at level 90.
Most elite mobs on non-adventure planets have been downgraded to “normal”.
Most faction base and “crackdown” factional/Galactic Civil War elite mobs have been downgraded to “normal”.

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Star Wars Galaxies

by credits on Nov.05, 2009, under SWG News

Welcome to the Star Wars Galaxies. This game takes place after the rebels managed to destory the first death start but before the rebel alliance has been attacked on thier hoth base camp. In SWG you cover 10 full planets. Ranging from rough deserts, to lush forests, to barren icelands. You will travel over 200+ square miles of game play and interact with thousands of players throughout the worlds, and meet species you never knew existed in the Star Wars Universe.When you first being you can pick from 10 different species: Human, Twi’lek, Zabrak, Wookiee, Trandoshan, Rodian, Mon Calamari, Bothan, Sullustan and Ithorian. Then after you have selected your species based on that you then select the profession you want: Jedi, Bounty Hunter, Smuggler, Commando, Spy, Officer, Medic, Entertainer, and Trader.

The fighting system is much like other MMORPGs out there but you have some features that few games come with. One major advancement is the ability to have auto aim and firing with your long ranges weapon. You can easily hunt and enjoy all the rewards without any of the downsides. As you level in the game you will grow much more proficient in your selected abilities. The upgrades are used with experitse points which help players use up to 45 of these expertise points to hone their character into whatever they want.

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Star Wars Galaxies Credit Guide

by credits on Nov.05, 2009, under SWG Credit Farming Guide

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Credits make the galaxy go ’round, or that is what the old song might have said what the songwriter been writing about Star Wars Galaxies. Unlike many other mmorpgs where the economy is driven by drops of good loot and the occasional crafted item that players find desirable, most of the items in Sony Online Entertainment’s second mmorpg offering.

Traders have an easy time getting credits, as they supply the goods that the galaxy needs, but there are ways for other characters, such as the commando, Jedi, bounty hunter, or entertainer to obtain money without having to spend real money on the online game currency sellers..

This Star Wars Galaxies credit guide is not intended to make a character rich, but instead to give him a steady stream of credits. Those who wish to risk their account by making quick money should visit one of the many mmorpg currency sellers that exist.

Entertainer’s Star Wars Galaxies Credit Guide
As mentioned in the Entertainer’s Leveling Guide, entertainers make a good portion of their money from the tips other players give them. After a hard day of grinding experience, there wounds a person suffers are not only physical, but mental. Watching a dancer or a musician gives an adventurer time to relax. The best thing to do is just be there when grinding experience, as there are players who will not tip an entertainer who is away from his keyboard.

Getting Star Wars Galaxies Credits by Doing Missions
Missions are short term quests that denizens of the galaxy ask adventurers to complete. These can be simple delivery tasks, a job hunting down a certain kind of monster, or in the case of bounty hunters tracking down one of the notorious criminals of the galaxy.

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SWG

by credits on Nov.05, 2009, under SWG Credit Farming Guide

first of all: there are two types of factional bases – PvE (Combatant-) and PvP (S.F.-) bases.

You can’t enter a PvE-Base until you are combatant and a PvP-base until you switched to Special Forces (S.F.)

To destroy a base it needs to be vulnerable. PvE-bases are alway vulnerable (all terminals for initiating the self destruct countdown are visible). PvP-bases are vulnerable within a 3 (4?) hour time window every 48 hours. The first vuln time of a PvP base is 4 hours after the base was placed.

How to blow up a opposing factional base (same procedure for both, PvP *and* PvE-bases) :

first step: clear the base from all spawning NPCs. It’s easier to slice the terms if you’re not interrupted by attacking NPCs

second: Slice the terminals in this order.

* Jam the Uplink Terminal
Profession: Bounty Hunter
you’ll get a simple “Guess the number” game for a “Bandwith” and a “Channel”. It’s a number between 1 and 10 both times.

* Slice the Security Terminal
Profession: Smuggler
simple one: just click on the terminal

* Override Terminal
Profession: Medic
it’s in my opinion the hardest one to slice. You have to find corresponding DNA-Pairs. A and T are one, C and G are the other pair.
You get a Sequence you have to match and a list of single letters.
Let’s say you get a sequence ACGCCGAT (not sure if there are 8 letters in a sequence), you have to match the first A of the sequenc with an T in the list of single letters. And so on.
Each time you use a letter in a match, it will be replaced with a two-letter pair. This pair cannot be used in matching sequences.

You can either search for the matching letters – or try to solve it by simple random clicking…

Override Terminals can be sliced by more than one medic at a time – as soon as one medic finished slicing it, all other medics will get a system message and their slicing attempt will be stopped.

* Power Regulator
Profession: Commando
I never played a commando – so i can only tell what I heared from others:
You get a line of 8 switches. You have to switch them so they are either all off or all on. You switch them by clicking them – but if you switch one it’s possible that some others switch too. Random clicking might solve this mini game

* HQ Terminal
Profession: Officer
Simple one: Again just click the terminal to initiate the 10 minutes countdown to detonation.

Countdown in PvE-Bases can’t be stopped. PvP-base countdowns might be stopped from any S.F. player at the HQ-Terminal. (Not sure about this).

After 10 minutes the base will explode and all opposing faction players in range will be awarded GCW points.

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AFK Foraging and AFK Junk Looting

by credits on Nov.05, 2009, under SWG Credit Farming Guide

There are four macros I like to run when I’m AFK foraging. Each has their own purpose, and one of them isn’t necessary if you’re only junk looting.

The first macro I labeled “Lazy”. It’s pretty self-explanatory as to why lol.

/tar self;
/pause .1;
/ui action cycleTargetOutward;
/pause .1;
/ui action toolbarSlot01;
/pause 1;
/ui action cycleTargetOutward;
/pause .1;
/ui action toolbarSlot02;
/pause 1;
/ui action cycleTargetOutward;
/pause .1;
/ui action toolbarSlot03;
/pause 1;
/ui action cycleTargetOutward;
/pause .1;
/ui action toolbarSlot04;
/pause 1;
/ui action cycleTargetOutward;
/pause .1;
/ui action toolbarSlot05;
/pause .1;
/macro lazy;

My main is a bounty hunter, so everything is set up for that profession, however, you know your specials and know how to make them work, you’ll know how to set up this macro to work best for you. Also, I don’t use tool bar slot 1 in this macro, hence the macro starting out at 01 (for those of you not aware of it, the first slot is labeled “00″, not “01″. for more information, check out the macros threads on the official forums under Game Play Discussion).

How I have my toolbar set up is this:
Slot 2: Assault Mark 8
Slot 3: Razor Net Mark 3
Slot 4: Burn Mark 2
Slot 5: Cripple Mark 3
Slot 6: Ambush Mark 8

Before using this macro, you might wanna grab an ent buff primarily for action cost reduction. With lots of targets around, I guarantee you’ll run low on action pretty quick. At least, I do lol. But that’s a down side to being a bounty hunter.

The second macro I labeled “Buff”.

/ui action toolbarSlot13;
/pause 1;
/ui action toolbarSlot14;
/pause 700;
/macro buff;

What this does is about every ten minutes it refreshes two self buffs I have in my 14th and 15th toolbar slots. The first one is Favor of the Elders, the other is the Mustafarian Injector. You can use whatever buffs you want, and can even add to it, but make sure you adjust the pause timer for the reuse time on whatever buff has the shortest duration.

The third macro I think everyone and their mother knows. I labeled it “Loot”.

/tar corpse;
/pause .1;
/loot;
/pause .1;
/macro loot;

Pretty much does what it looks like. The trouble is when there’s a corpse without anything to loot on it that takes a few minutes to despawn, you’ll likely keep targeting the wrong corpse. You can either mouse-over the intended corpse, or you can delete the first half of the macro that targets the corpse.

Ok, now for the big macro that everyone wants. You don’t need droids, pets, or anything like that. All you need is yourself. And the willingness to ignore people pissed off about you spamming at base busts.

I labeled this one “Forage”.

/dance self;
/pause 2;
/dance self;
/pause 2;
/dance self;
/pause 2;
/dance self;
/pause 2;
/dance self;
/pause 2;
/forage;
/pause 1.75;
/macro forage;

Before using this macro, double check under Options > Graphics. There is a check box labeled “Disable Animation Priorities”. I’ve been using this macro consistently with that check box unchecked. It may work with it checked, you can try it if you want.

What this macro does is it makes your character step to the right about every two seconds, for 5 times, then forage. This gets you out of the area you last foraged. Keep in mind if you go into combat, and your character dodges with the animation for it, he/she will then be facing another direction, so they will likely start foraging along a different path.

Also, watch out for buildings and funny shaped trees, you may get stuck in a corner, such as the trees on Dathomir or the back side of a standard guild hall.

If you use all these macros together, you will likely end up with a lot of bait, rare components and the occasional disk. In fact, while I was writing this post, I looted a disk. This method has gotten me so many disks that I’ve labeled several backpacks in my house with the name of the planet the disk is meant to be used on, and nearly filled them all up.

If anyone has any questions, feel free to ask and I’ll answer them as soon as I can!

Happy AFK foraging!

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